Category Archives: visual index
Hacking design
Echoing Joseph Beuys, IKEA once campaigned that ‘everybody is a designer’, celebrating their consumers armoured with an Allen key. Today, besides software, people hack politics, the military, cuisine, DNA, BarbieTM and also design. Hacking design not only results in many … Continue reading
Hacking
Hacking is well-known, dating back to the early days computing. Hacking is about exploring and understanding systems and products, and modifying and personalizing them. As a strategy, hacking is a world- wide phenomenon. Many things can be hacked, from politics … Continue reading
Grassroots invention
Innovation is everywhere, spreading thanks to the power of the Information Age, not only distributing information around the globe and across cultural boundaries, but also revitalizing notions of informal knowledge and sharing. Accompanying a growing awareness of resource depletion and … Continue reading
Globalization
Most of the world’s consumer goods are made in China. Most of our debts are produced in the US. Most of our meat and soy comes from Latin America. Can neoliberal capitalism ultimately sustain a truly globalized world with one … Continue reading
Events
The more time we spend online, the more time we want to share face to face. Communication intensifies because of technology and we intensify communication because we are intensified. Modes of presentation change, since a growing amount of culture is … Continue reading
Downloadable design
Back in the day, The Pirate Bay was an infamous P2P file-sharing service, used to exchange illegal CAD files for products of global brands like Mercedes, Apple and Gucci, which were fed into every household’s 3D microwave to replace the … Continue reading
Do It Yourself
We find ourselves in the brief pocket of the history of mankind in which DIY is a choice, compared to thousands of years of a DIY-by-default past and thousands more of a DIY-by-default future, not to mention the vast majority … Continue reading
Crowdsourcing
Crowdsourcing is a way for occasional communities to work together: rhizomatic collaboration. Individuals voluntarily taking on the role of a pixel in an image; part of a string of DNA coding for a remotely set function that creates or sustains … Continue reading
Creative Commons
Creative Commons addresses problems and possibilities of the classic copyright in the digital era. All phases and steps in a design process that are not the physical making nor software can be covered in an open fashion by Creative Commons … Continue reading
Community
Communities may be the opposite of consumers; consumers get everything mass-produced for them as individual entities, while communities take action, making more conscious choices. Groups tend to emancipate more easily than individuals and the internet is a powerful catalyzer. Since … Continue reading